Chris Solis
Tabletop Game Producer
Chris self published his first title in 2013. In 2017, he designed and produced Temporal Odyssey which was then published by Level 99 Games. He produced several Exceed Products for Level 99 Games. In addition to production work, he has also planned and organized 20+ convention appearances in a single year.

Prior to tabletop gaming, he worked for 2K Games in Novato, California as a UX Researcher for titles such as Spec Ops: The Line, The Bureau, and XCOM. 
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